Developing a Digital Badging System for Metaliteracy

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1. D E V E L O P I N G A D I G I T A L B A D G I N G S Y S T E M F O R M E T A L I T E R A C Y TRUDI JACOBSON, HEAD, INFORMATION LITERACY DEPARTMENT KELSEY OBRIEN, ASSISTANT LIBRARIAN LILAC 2015 NEWCASTLE UNIVERSITY APRIL 8, 2015 2. WHAT IS A DIGITAL BADGE? 3. W H AT I S A D I G I TA L B A D G E ? Image Source: Girl Guides of Canada, o Record of an accomplishment o Corresponds to knowledge shown or abilities proven o A component in the competency-based education movement o Methods of gauging accomplishment varies o For metaliteracy badges, reading by humans important, given nature of 4. WHAT IS METALITERACY? Metaliteracy is envisioned as a comprehensive model for information literacy to advance critical thinking and reflection in social media, open learning settings, and online communities. Jacobson and Mackey, Proposing a Metaliteracy Model to Redefine Information Literacy, Communications in Information Literacy 7(2), 2013. 5. METALITERACY LEARNING OBJECTIVES Goal 1: Evaluate content critically, including dynamic, online content that changes and evolves, such as article preprints, blogs, and wikis Goal 2: Understand personal privacy, information ethics, and intellectual property issues in changing technology environments Goal 3: Share information and collaborate in a variety of participatory environments Goal 4: Demonstrate ability to connect learning and research strategies with lifelong learning processes and personal, academic, and professional goals 6. DESIGN 7. DESIGN 8. CURRICULUM MAPPING 9. SCAFFOLDING 10. GAMIFICATION 11. FLEXIBILITY 12. P L AT F O R M Wordpress BadgeOS Credly 13. CONTENT 14. WRITING QUESTS Different contributions, viewpoints, perspectives Multimedia, interactive, gamification Building from introductory ideas to more complex concepts Relevance to wide 15. U N I V E R S A L D E S I G N Open resource Built for different audiences Integration of campus- specific information literacy learning objectives Each objective is linked to appropriate quests and challenges 16. IMPLEMENTATION & COLLABORATIONS 4 engaged institutions 2 year, 4 year, distance learning, research university 9 courses, 21 sections 682 registered students, 415 active this semester In the works: Disciplinary badges (Criminal Justice, Forensics, Informatics) Mulitisites unique installations for participating institutions International Student Orientation 17. DISCIPLINARY INTEGRATION APSY: Childhood Behavioral Disorders ECPY 204: Principals of Career and Life Planning ECPY 421: Intro to Counseling Psychology ESPY 120: The Psychology of Academic and Personal Effectiveness INF 200: Research Methods for Informatics RCRJ 490 Honors: Theory and Research UFSP 102: The World of Technology UFSP 102: World of Law and Justice UNI 110: Writing and Critical Inquiry 18. MOOC: EMPOWERING YOURSELF AS A DIGITAL CITIZEN ering-yourself-digital-citizen 19. THE METALITERACY BADGING SYSTEM tour Explore and earn a badge! How It WorksBadges 101 Share with the group Activity Code: lilacbadges727


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